FAQ

Things people ask us. Updated when we learn something new.

What is regamethreads?
An independent, self-hosted live-streaming archive for competitive match replays and scrim broadcasts. Think of it as the small-internet version of a streaming platform — a few dozen channels, no ads, no algorithm.
How is this different from regular video sites?
regamethreads broadcasts are live (or rebroadcasts of past sessions, clearly tagged Rerun). The home page autoplays the top live stream so you can scan what's on without clicking around.
Why does the home page autoplay?
It's muted by default. We start the hero stream as soon as the page loads so the visual feels alive — same pattern as most modern streaming sites. Pause it any time.
How do broadcasters go live?
Right now, every channel is hand-curated. Reach out to hello@trystreammode.one with a sample of your scrim or replay reel. We don't run open ingest — we'd rather have 30 great channels than 3,000 mediocre ones.
Do I have to sign in?
Browsing is fully anonymous. Sign-in is only required to follow channels (so we can remember your list across devices) and to subscribe to broadcasters.
Why is the bandwidth so high when I leave a channel open?
Live streams are real HLS — the player keeps a small forward buffer so playback doesn't stutter. If you'd rather conserve data, close the tab or pause the player.
Where can I download a VOD?
Direct downloads aren't supported. VODs play through the same HLS pipeline as live broadcasts; the underlying segments belong to the channel owner.
What is trystreammode.live?
Our companion live-broadcast service. Same content as regamethreads, delivered over a low-latency UDP transport for in-bracket viewers who want the lowest possible latency. It's an experimental layer; the regamethreads HLS path remains the primary delivery.